Game Developer Drops StarTrek Online
Sunday, January 20, 2008
Captain's Log Supplemental Stardate -315054.6
Oh well, my dream of enlisting as a Starfleet cadet may never come to reality. Almost a year after I signed up for the StarTrek Online Beta, developer Perpetual abandons the project.
However, after an early bout of promising announcements, development of Star Trek Online became more cloaked than a Klingon Bird of Prey. Then, in late 2006, came the first of a series of layoffs, followed one year later by suspension of Perpetual's other title, the mythology-inspired Gods & Heroes. The following month, Perpetual was beamed up by a mystery buyer, which unconfirmed reports claimed wanted Star Trek Online to become "more casual."
Finally, this week saw reports surface on MMORPG-centric site Warcry.com that Perpetual was shutting down Star Trek Online entirely. Sadly, GameSpot has learned this report is completely true. A source with knowledge of Perpetual's inner workings confirmed that today is the last day of work for many game designers, programmers, and other developers at the company's San Francisco office.
The source also confirmed to GameSpot that Perpetual was indeed shopping the game license and art assets for Star Trek Online to "a number of interested" MMORPG developers. The source could not confirm or deny reports that City of Heroes developer Cryptic Studios was bidding on the game. However, one MMORPG developer has apparently passed on the project.
GameSpot can also confirm that Perpetual, now officially known as P2, will remain in business as an "engine-only" company. It is holding onto its proprietary MMORPG technology, which it has licensed to BioWare for work on its unnamed massively multiplayer project, which is rumored to be based on Star Wars: Knights of the Old Republic.
*Computer end log*
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